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Engine and code preference?

NinjaMirage · 593

NinjaMirage

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on: June 17, 2020, 03:23:57 AM
From the images on indiedb... it looks like c# code so I’m guessing your using Unity or Godot.

So will you be using cell shaders or going full HD?
And if your using Unity... are you planning on using The Dots and burst systems for any part of the development?
« Last Edit: June 17, 2020, 03:43:02 AM by NinjaMirage »



Jiu

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Reply #1 on: June 21, 2020, 12:29:48 AM
Yep, I'm using Unity for client and .NET Core for server.
Probably yes but I'm not expert in this field.